
LF Attribute Forge Pro: No Code Stat Generator with Stat Influences and Scaling
Living Failure
$19.99
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LF Attribute Forge Pro is a no-code stat generator and a powerful influence editor, letting you link attributes through dynamic formulas, breakpoints and scaling—JSON supported. No coding requiredLF Attribute Forge Pro is the extension to LF Attribute Forge, bringing a powerful no-code behavioral influence system to your Unity projects. Instead of hardcoding formulas and relationships, you can instead link your generated attributes, build scaling systems, and define stat interactions without writing a single line of code.All just through the tool editor.Key FeaturesNo-Code Formula Editor – Create dynamic attribute relationships visually through a clean, step-based pipeline.Behavioral Influence System – Define how your generated stats like STR, INT, or Level influence HP, MP, Stamina and more.Breakpoint Logic – Add conditional scaling with thresholds and step-based formulas for advanced balancing. You can add in soft caps or conditional bonuses, as many as you like.Level Scaling – Easily configure progression formulas tied to your generated Level stat.Visual Workflow – Sources, formulas, and targets clearly displayed for intuitive design. ScriptableObject Integration – Store and manage formulas as assets, no custom scripting required.Runtime Orchestrator – Efficient recalculation system with Auto or Manual update modes.Import/Export Support – Save and share formula setups via JSON.Validation & Safety – Circular dependency and self-reference detection to prevent errors.Demo Scenes Included – Explore ready-made setups and test formula behavior instantly.Why Use LF Attribute Forge Pro?With LF Attribute Forge, you can stop writing your hard coded attributes.With LF Attribute Forge Pro, you can stop hardcoding your attribute behaviors.Connect attributes, design behaviors, and balance gameplay.Whether you’re building an RPG, survival game, or any stat-driven system, this tool gives you the flexibility to move from raw numbers to smart, interconnected attributes.Unity Version Support: Compatible with Unity 2021.3 LTS and newer (tested on 2022.x and 2023.x).Render Pipeline: Works with Built-In, URP, and HDRP (editor-only tooling, no rendering dependencies).Programming Language: 100% runtime C# with full source code included.Dependencies: None outside Unity’s core (no third-party assets required).Data Storage: Attributes and formulas stored as ScriptableObject assets. JSON import/export supported.Generated Code:Type-safe enum for attribute identifiersAuto-generated attribute container class implementing ILFAttributeDataSourceScriptableObject configurations for runtime dataRuntime Component: Orchestrator MonoBehaviour manages formula execution and recalculation.Update Modes: Automatic (event-driven), Manual (on demand), or Interval-based.Validation:Circular dependency detectionSelf-reference warningsDuplicate target detectionFormula Pipeline: 7-step process (Start → Flat → AddPct → SubPct → Multipliers → PostFlat → Apply).Editor Tools:Wizard-driven creation workflowDrag-and-drop formula editorReal-time validation and previewsBreakpoint system for thresholds and conditional logicPerformance: Lightweight, event-driven recalculation. Scales to hundreds of attributes with minimal overhead.Documentation: Included as part of the package.This package utilized Claude AI for code generation assistance and documentation drafting.However, all AI-generated content was thoroughly human-reviewed, modified, and validated over three months of intensive development. No AI-generated code or documentation was used without significant human modification and verification.All technical decisions, architecture choices, and design patterns were made by me, as the sole developer of this project. Each component was rigorously tested and painstakingly refined through both automated and manual testing procedures under my oversight.As the developer, I firmly acknowledge and attest that the completed final product represents extensive human oversight, testing, refinement, and validation.I take full responsibility for the technical integrity and overall quality of the codebase, and I affirm that the AI-generated elements were only used as a tool for assistance, not as a substitute for human expertise.