
Equip and unequip shields independent from the Melee weapon using Game Creator 2 + Melee 2The Shield Manager is a lightweight, plug-and-play system built for Game Creator 2's Melee module.It allows you to equip and swap shields independently of your weapon, no more duplicating weapon assets just to change a shield.🔧 How it works:Listens to weapon equip/unequip eventsOverrides the equiped shield from the weaponPowered by a custom InstructionWorks with both runtime and save/load systemsBuilt with visual scripting in mindWhether your player wants to swap a tower shield mid-battle or override a weapon’s default setup with a new buckler, this component gives you the flexibility to design clean, modular inventory logic, no bloated setups, no unnecessary workarounds.✅ No need to duplicate weapon assets✅ Lightweight event-based logic✅ Shield changes are functional, and painless✅ Uses the own Shield asset from Melee 2Set your shields free🛡Equip and unequip shields independent from the Melee weapon using Game Creator 2's Melee module.Online Docs: https://kingedward.notion.site/Shield-Manager-Documentation-2470925a707180a9b673cff5d69dee4b