
2D Pathfinding for Unity is a plug-and-play AI system for enemies. It combines A* pathfinding with context-based steering behaviour to solve common movement issues and achieve natural enemy behaviour.This asset is a specifically engineered algorithm meant to provide immersive enemy behaviour for any 2D game out of the box. It fixes the common movement issues listed below:enemies not avoiding obstaclesenemies overlapping and stacking on top of each otherawkward animation jitteringThe package is a plug-and-play solution and doesn't require any additional coding to function. However, the enemy behaviour can be adjusted and extended with the help of available documentation and tutorials!Setup stepsScan the area for obstaclesSet-up parameters for individual behavioursEnjoy the result!For questions or support, you can reach us via email or join our Discord community.