
Helps placing prefabs. BrushForger - PrefabPainter can create brush containers with different prefabs and settings. Comes with customizable tools to draw, erase, rotate or scale with a button press.The prefab brush can be set to have a list of gameObjects, and holds some values for drawing into the scene, like the scale or rotation. The prefab brush has scene tools that can then draw or erase the prefabs in the scene. The prefab brush brush-tools help with the scale or rotation, so you can change the gameObject properties with hotkey presses. Overall, it minimizes the effort to paint gameObjects into the scene.Based on the BrushForger - Base and Line Brush.Use-CaseDrawing prefabs into the scene.Drawing prefabs with sprites.Fast setup and use.For coders and creators.Customization of prefab brushes.Create prefab brushes with different prefab and/or settings.Scripting of your prefab brush variations for custom usage.Scripting of your prefab brush tool variations for custom usage.Package includesEditor scripts for the prefab brush.Editor scripts for the prefab brush tools.A sprite brush variation.A simple sample scene.BrushForger AssetsBrushForger - Base and LineBrushBrushForger - ParallaxBrushThe prefab brush is based on the BrushForgerBrush class.Tools can be added/removed from brushes.Undo support.Full tooltip documentation.Public variables and methods are XML-commented.Interface uses Unity UI Toolkit.The prefab brush class and it’s tools can be extended or used as base for custom scripts.Dependencies(Free) BrushForger - Base and Line Brush.