
16 Seashells scan, UV's Unwrapped and Textured with 1 Atlas of textures (4096x4096), 1000 triangles eachContains:16 different realistic SeaShells scanned and retopo by myself1 Materials made of 3 textures atlasImport:Check all the files you need and the correct pipeline folder. Uncheck the two other pipeline folderMeshes:16 different SeaShells meshes made of 1000 triangles or lessMaterials and textures:1 Materials made of 3 textures atlas (4096x4096px) (Albedo, Normal, MetallicSmoothness)each SeaShell is therefore textured with textures size of 1024x1024pxMisc. InformationFor any questions, please contact me, I'll be glad to help :)You can also check my social networks, I often post renders of my works!InstagramYoutubeMail: zacxophone3d@gmail.comNumber of textures:3Texture dimensions: 4096x4096Number of meshes/prefabs: 16Polygon count:SeaShell01: 1002 trianglesSeaShell02: 1024 trianglesSeaShell03: 1015 trianglesSeaShell04: 984 trianglesSeaShell05: 984 trianglesSeaShell06: 998 trianglesSeaShell07: 983 trianglesSeaShell08: 1006 trianglesSeaShell09: 950 trianglesSeaShell10: 784 trianglesSeaShell11: 784 trianglesSeaShell12: 736 trianglesSeaShell13: 784 trianglesSeaShell14: 912 trianglesSeaShell15: 912 trianglesSeaShell16: 912 trianglesUV mapping: YesLOD information (count, number of levels): No LODTypes of materials and texture maps (e.g., PBR): PBR