
Simple and customizable triplanar terrain shader with automatic grass and snow blending for URP.This is a lightweight and easy-to-use triplanar terrain shader for Unity URP that automatically blends between grass and snow based on surface orientation. It requires no UV mapping and is ideal for stylized or semi-realistic environments like mountains, cliffs, and terrain meshes.The shader is modular and well-organized, making it easy to customize, extend, or integrate into your own shaders or systems.Render Pipeline Compatibility:Universal Render Pipeline (URP)Tested with Unity 2021.3+ and 2022.3+Features:Triplanar projection (no UVs required)Automatic blending between grass and snow based on surface slopeAdjustable blend threshold and falloffTiling and scale controls for each textureModular Shader Graph structure for easy modificationIncluded Assets:Triplanar Shader Graph (Grass & Snow)Material presetExample scene with basic terrain meshCustomization:Easily extendable (add rock, dirt, moss, etc.)Parameters exposed for material editingClean and commented Shader Graph structure