
Automate HDRP texture mapping with a modular inspector, advanced material controls, and interactive 3D previews for faster, consistent asset creation.Texture Assigner HDRP is a professional Unity Editor plugin that enhances High Definition Render Pipeline workflows. It auto-assigns textures to HDRP materials using intelligent filename-based mapping, supports every major HDRP shader property, and organizes controls into modular sections for clarity. The built-in 3D preview lets you visualize results instantly, reducing iteration time and ensuring consistent results across your project. Ideal for high-fidelity asset production in HDRP.Unity Version: 2023.3+Render Pipeline: High Definition Render Pipeline (HDRP)Core Features:Intelligent texture auto-assignment using naming conventionsComplete HDRP material property coverage (surface, inputs, detail, emission, advanced options)Modular section-based inspectorInteractive 3D material previewSupport for multiple texture types (base map, mask, normal, metallic, smoothness, AO, height, emission, detail, etc.)Supported Platforms: Windows, macOSDependencies: HDRP package installedRecommended For: Material artists, technical artists, game developersParts of this package, including code corrections, debugging, and content refinement, were generated or assisted with the aid of Artificial Intelligence (AI). Final implementation, adjustments, and testing were done by the publisher.