
We create complete and functional characters so that the developer can dive into development. In each category a new experience for the same character, with different weapons, clothes and accessories.Update materials according to your SRP using edit mode: Edit > Rendering > Materials > Update MaterialDiscord Channel | Website & Support | Facebook | Instagram"Apocalypse Character Lite - Woman 07"✔️ In this version, the character "Woman 07" has costumes ready to explore an Apocalypse world. With 1 shoes, 1 backpacks, 1 shirts, 1 pant, accessories such as belt holster, strap for knife and strap for canteen.✔️ It has a head with movement and another without, to adapt to movements of others without the character opening his mouth.✔️ Shirt badges can be customized with your own images.✔️ Supports Built-in, URP, and HDRP.✔️ Advanced Materials for Skin, Eyes and Hair with Shaders for every render pipeline.✔️ Works on Built-In. Update materials to URP and/or HDRP using Unity's Standard update.✔️ 1 Backpacks, 1 Boots, 1 Apocalypse Skirt, 1 Apocalypse Pants, Gun belt, Knife belt, Mask and Canteen.✔️ The mesh of the body under the clothes is already hidden in this lite version.✔️ $ Get a proportional discount on "Apocalypse Character Full - Woman 07"✔️ 1 FBX with all clothes and accessories that can be activated or deactivated.✔️ Included movements developed with MoCap: Idle_F_01, Walk_F_01, Run_F_01.✔️ All movements are extremely natural and realistic.✔️ Hinged mouth, opens and closes on the HighPoly model.✔️ Complete eye movements. Opens, closes, circulates.Compatible with Invector and other systems.Compatible with Realistic Eye Movements.Compatible with LipSync Pro.Compatible with Convai.Compatible with InWorld AI.Support mail: assets@pyramisarts.comVisit our website to see more news about each character:pyramisarts.comNumber of textures = 97Types of texture maps: PBR (PNG)Texture dimensions = 512, 1024, Large part 2048.GEOMETRY Body (triangles):Body = 17518,Hair = 29402,Scalp = 1148,Eyes = 272,Teeth = 4842,Tongue = 592,GEOMETRY Accessories (triangles):Backpack_Small = 7251,Collar = 3492,Coldre_Belt = 1404,Knife_Belt = 1890,Waist_Pouch = 5282,Canteen = 962,Mask = 2581,GEOMETRY Clothes (triangles):Shoes_Apocalypse = 2972,Pants_Apocalypse = 4206,Shirts_Apocalypse_01 = 4970,Number of Prefabs = 1Rigging: Yes (Rig is 67 bones)UV mapping: YesLOD: No