
Maze Generator Pro 2D – Procedural Tilemap Level Builder with Labyrinth Design
Despair
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A 2D maze generator with corridors and dead-end placement. Features automatic scene setup, tilemap drawing, and customizable object/player spawning for rapid labyrinth creation in UnityMaze Generator Pro 2D creates fully playable, randomized mazes in seconds using a robust depth-first search maze generation algorithm.❓ Why Maze Generator Pro 2D?⚡ Instant Results – Generate endless labyrinth layouts with a single click in the editor or at runtime.🧩 Customizable – Control maze size and corridor width directly from the inspector.🧠 Smart Object Spawning – Populate your maze with an advanced spawning system. Define objects to spawn along paths or at dead ends for added gameplay variety.🖼️ Visual Control – Automatically draws the maze on organized tilemap layers (Floor, Walls, Void).🛠️ Editor Tools – Buttons for Setup Scene and Assets, Generate Maze, and Clear Maze make the workflow intuitive and fast.🎮 Gameplay Ready – Includes automatic player and goal placement to deliver a playable maze instantly.🎥 Camera Support – Optionally zoom and center the camera on the player at start for a polished experience.Supported Render Pipelines:✅ Standard/Built-In✅ Universal Render Pipeline✅ High Definition Render PipelineFor a complete feature list, see Technical Details.🌀 Maze Generation Algorithm: Uses depth-first search to carve randomized mazes with natural corridors and branching paths.👆 Editor Integration: Custom inspector with buttons to Setup Scene and Assets, Generate Maze, and Clear Maze.⚙️ Maze Customization: Control maze size (width/height in cells) and corridor width directly from the inspector.📂 Automatic Asset Management: Automatically creates a project folder and generates Tile assets (Floor & Void) from your provided textures.🎨 Layered Tilemap System: Generates organized Tilemap layers for Floor, Walls, and a hidden Void layer.📦 Advanced Object Spawning: Spawn objects across corridors or exclusively at dead ends using customizable prefab lists.🎲 Detailed Spawn Rules: Configure spawn chance and min/max quantity for each object type.🏁 Dead-End Placement: Special option to place objects only at maze dead ends for puzzles, traps, or rewards.👤 Player & Goal Spawning: Automatically spawns a player prefab at the maze entrance and a goal prefab at the far exit.🎥 Camera Support: Optional feature to center and zoom the main camera on the player at the start of the game.🚀 Runtime & Editor Generation: Supports generating mazes both in play mode and directly inside the Unity editor.💻 Full Source Code: Includes complete, well-structured C# source code for full customization.