
Dungeon Generator Pro 2D – Procedural Tilemap Level Builder with Rooms & Objects
Despair
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A 2D room-and-corridor dungeon generator. Features automatic scene setup, tilemap drawing, and customizable object/player spawning for rapid level creation in Unity.Dungeon Generator Pro 2DDungeon Generator Pro 2D creates fully playable, randomized dungeons in seconds using a robust Room & Corridor generation algorithm.❓ Why Dungeon Generator Pro 2D?⚡ Instant Results – Generate complex dungeons with a single click in the editor or at runtime.🧩 Modular & Flexible – Easily customize the dungeon's final look. Control the dungeon size, room count, room dimensions, and corridor width directly from the inspector.🧠 Smart Object Spawning – Populate your world with an advanced spawning system. Define lists of objects for rooms and corridors.🖼️ Visual Control – The generator automatically creates and draws on multiple tilemap layers (Floor, Walls, Void) for a clean and organized environment.🛠️ Editor Tools – A custom inspector provides buttons to "Setup Scene and Assets", "Generate Dungeon", and "Clear Dungeon" directly from the editor for a fast and intuitive workflow.🎮 Gameplay Ready – Get a playable level immediately.Supported Render Pipelines:✅ Standard/Built-In✅ Universal Render Pipeline✅ High Definition Render PipelineFor a list of features, see Technical Details🗺️ Room & Corridor Generation: Creates dungeons by generating rooms and connecting them with corridors.👆 Editor Integration: Custom inspector with buttons to Setup Scene, Generate, and Clear the dungeon.⚙️ Dungeon Customization: Control over dungeon size, room count, min/max room size, and corridor width.📂 Automatic Asset Management: Automatically creates a dedicated folder and generates Tile assets from your provided textures.🎨 Layered Tilemap System: Generates distinct Tilemap layers for Floor, Walls, and a hidden Void layer.📦 Advanced Object Spawning: Populate rooms and corridors from separate, customizable lists of prefabs.🎲 Detailed Spawn Rules: For each object, set its spawn chance and a random range for the quantity to spawn per area.🧱 Wall Snapping & Alignment: Objects can automatically snap to the nearest wall, with options to set their rotation and distance from the wall.👤 Player Spawning: Automatically spawns a player prefab in the first generated room.🎥 Camera Controller: Optional feature to have the main camera follow the player and zoom in at the start of the game.🚀 Runtime & Editor Generation: Supports creating dungeons both when the game is running and directly within the Unity editor.💻 Full Source Code: The complete C# source code is provided for maximum extensibility.