Create impossible visuals with this shader and take your project to the next magical level!Give your game mind breaking visuals with this shader that lets you easily create impossible geometries in which objects will only be seen when looked through other objects holding this shader, made possible with stencils and layers. Through the use of Stencil IDs and Unity Layers this shader allows you to make any mesh you desire to become a lens which renders any object behind using the desired layer. Non Euclidian Space Window Shader10 different materials1 shader1 showcase scene1 READMEDocumentation to easily create your own materials with the shader and make them work perfectly