
A lightweight, UV-free fog shader that uses world-space projection for fast, stylized fog — perfect for mobile, VR, and low-end devices.The Simple Triplanar Fog Shader simulates volumetric fog using a clever shader-based technique — no UVs required. Ideal for models without proper UV unwrapping, it works out-of-the-box and maintains excellent performance across platforms.⚙️ Features✅ World-Space Fog – No UVs needed; uses object position to generate fog fade✅ Triplanar Blending – Smooth fog coverage from all angles✅ Alpha-Only Mode – Use with your existing materials or shaders as a fog mask⚡ Performance-First – Designed with low-end and mobile hardware in mind🎛️ Drop-In Ready – No custom mesh setup or baking required🛠 Customization OptionsPropertyDescriptionFog ColorTint color of the fogFog DensityControls how thick the fog appearsWorld ScaleAdjusts how quickly the fog fades over spaceBlend SharpnessControls how smooth the fog blends by axis🎮 Best Use Cases🌍 Procedural or unwrapped 3D models📱 Mobile/VR titles needing simple environmental fog💨 Stylized atmospheric effects🎯 Prototypes or demos without full UV mapping