A lightweight, UV-free fog shader that uses world-space projection for fast, stylized fog — perfect for mobile, VR, and low-end devices.The Simple Triplanar Fog Shader simulates volumetric fog using a clever shader-based technique — no UVs required. Ideal for models without proper UV unwrapping, it works out-of-the-box and maintains excellent performance across platforms.FeaturesWorld-Space Fog – No UVs needed; uses object position to generate fog fadeTriplanar Blending – Smooth fog coverage from all anglesAlpha-Only Mode – Use with your existing materials or shaders as a fog maskPerformance-First – Designed with low-end and mobile hardware in mindDrop-In Ready – No custom mesh setup or baking requiredCustomization OptionsPropertyDescriptionFog ColorTint color of the fogFog DensityControls how thick the fog appearsWorld ScaleAdjusts how quickly the fog fades over spaceBlend SharpnessControls how smooth the fog blends by axisBest Use CasesProcedural or unwrapped 3D modelsMobile/VR titles needing simple environmental fogStylized atmospheric effectsPrototypes or demos without full UV mapping