RTG Standard is an advanced runtime gizmo and creation toolkit for Unity, designed for in-game editing, modding, and content creation tools.🎥 Trailer: Watch the RTG Standard Trailer🕹️ Demo: Download Windows Build💬 Unity Forum Thread: Join the Discussion📘 Quickstart Guide: Get Started HereOverviewRTG Standard is the most complete RTG tier, designed for advanced runtime editing, creation, and manipulation workflows in Unity.RTG Standard is intended for projects that go beyond simple transforms and require a greater degree of control over scene structure and components at runtime.Core FeaturesTransform GizmosMove, Rotate, Scale, Box Scale, and Universal (TRS) gizmosAxis snapping supportDesigned for precise and expressive runtime manipulationExtrude GizmoExtrude walls, floors, props, or platforms in real timeSingle-axis and double-axis extrusionIdeal for runtime level creation and structural editingCollider Gizmos3D CollidersBoxColliderSphereColliderCapsuleColliderCharacterController2D CollidersBoxCollider2DCircleCollider2DCapsuleCollider2DAudio GizmosAdjust Audio Source distance propertiesEdit Reverb Zone parametersIntuitive handles for audio-related tuning at runtimeLight GizmosDirectional Light gizmoPoint Light gizmoSpot Light gizmoDirection snapping for precise light orientationCamera GizmoDrag to adjust FOV or Orthographic sizeEdit near and far clip planesDirection snapping supportScene Gizmo & Camera NavigationUnity-style Scene Gizmo for fast orientationFamiliar runtime scene navigation:OrbitPanFocusZoomGrid SystemToggleable visual gridFull 3D snapping supportDesigned for clean alignment and spatial consistencyUndo / RedoInstant undo and redo for all gizmo interactionsEncourages safe experimentationGizmo LabelsDisplays live values during manipulation:AnglesDistancesGizmo Style CustomizationCustomize colors, sizes, shapes, and line thicknessMatch the gizmos to your project’s visual styleWho Is RTG Standard For?RTG Standard is ideal for:Advanced runtime level editorsSandbox and building gamesModding-focused projectsIn-game creation and editing toolsProjects that require deep, component-level runtime controlRTG Standard is designed as a runtime creation toolkit, not just a set of transform gizmos.Looking for Other Tiers?RTG Standard is the top tier in the RTG ecosystem.🔹 RTG LiteA streamlined entry point focused on essential transform gizmos and runtime interaction.🔹 RTG BasicAdds advanced snapping, collider gizmos, character controllers, lights, and enhanced visual feedback.SupportIf you have questions, feedback, or need help:📧 Email: octamodius@yahoo.com💬 Unity Forum: Join the discussion threadI usually respond within 24–48 hours.




