
Easily trace where assets like prefabs, textures, or materials are used in your Unity project.AssetTrace is a lightweight Unity Editor extension that helps you identify where any asset is used in your project. With a clean, two-level reference tree, color-coded asset types, and clickable paths, you can quickly trace dependencies across scenes, prefabs, and more. It supports materials, textures, audio, animations, ScriptableObjects, and more — all inside the Unity Editor, with no runtime footprint.Type: Editor-only tool (no runtime code)Compatibility: Unity 2019.4+ (supports URP, HDRP, Built-in RP)Usage: Open via Tools > AssetTrace, select an asset, click "Trace Usage"Dependency Depth: 2 levels (root → direct references → their references)Supports:PrefabsScenesMaterialsTexturesAudioClipsAnimationClipsScriptableObjectsAnimatorControllersHighlighting: Color-coded by asset type, and highlights references in currently open scenesSafe for Build: 100% Editor-only codeLicense: MIT (Free for personal and commercial use)