
Live Constraints is a powerful editor extension for Unity that allows you to create live, parametric constraints between mesh vertices similar to CAD tools like Autodesk Inventor.Live Constraints bridges the gap between mechanical precision and Unity's flexible object system. Designed for developers who want CAD-like control over mesh alignment, this tool lets you snap objects together by aligning specific vertices and surface normals. Whether you're building a level made of modular parts or prototyping a robot arm with jointed pieces, Live Constraints ensures everything fits just right.From game designers to simulation developers, anyone needing consistent, repeatable object alignment will find Live Constraints invaluable. It’s as simple as selecting two vertices -Live Constraints handles the rotation, positioning, and axis-aligned orientation live.Constraint Types Supported: Mate Constraint (more planned)Live Update Support: Automatically syncs on transform changes at runtime and in Edit modeCustom Editor Tools: Interactive vertex selection using scene view handlesData Tracking: Tracks vertex index, triangle index, normals, and local pivot transformsVisual Feedback: Scene view arrow indicators for constraint normalsExtensible: Easily extend with custom constraint typesPerformance: Optimized for editor use, minimal runtime overheadCompatibility: Unity 2020.3+ (Tested on Unity 6.1)No Dependencies: Works out of the box—no third-party packages needed