
Bring your scenes to life with real-time planar reflections!
This lightweight and customizable system supports dynamic cameras, and adaptive texture resolution for performance control.Planar Reflections Probe for URPBring your scenes to life with real-time planar reflections!This lightweight and customizable system supports dynamic cameras, optional skybox rendering, and adaptive texture resolution for performance control. Features:Scene View support during edit mode.Real planar reflections using a mirrored camera.URP-compatible (Universal Render Pipeline).Supports reflection of skybox or solid background.Oblique clipping for accurate water/mirror edge.Resolution scaling for performance tuning.Easy integration and minimal setup.support for orthographic camera.Supports multiple probes with texture ID selection.water shaders included.premade materials.support roughness map No external dependencies or third-party plugins required. Fully compatible with Unity’s URP out of the box.Render Pipeline: Universal Render Pipeline (URP)Reflection Type: Planar (real-time)Shader Compatibility: Works with any material; outputs to a global _PlanarReflectionsTexX you can sample in Shader Graph or custom shaders.Skybox Support: Optional – can render or skip skybox per probePerformance Controls: Adjustable texture resolution per camera, ability to ignore specific camerasMulticam Ready: Supports reflection from multiple views with unique texture IDs (1–4)Editor Support: Renders in Scene View (toggleable)API: Simple access via PlanarReflectionsProbe.FindProbeRenderingTo(int id)Memory Safe: Automatically releases textures when not neededsupport for orthographic camera.