
3D model of character Monk Master. The model rigged and contains 13 animations. The model has 5 skins, 14 UV sets. Textures 1024x1024 - 4096x4096, Mask map. Character has 10 BlendShapes, game ready3D model of the character Monk Master. The model rigged and contains 13 animations. The model has 5 skins, 14 UV sets. Textures 1024x1024 - 4096x4096, Mask map. Character has 10 BlendShapes, game ready12 UV sets - Head, Body, Lower Clothes, Pants, Upper clothes, Staff, Hat, Eyes, Mask, Eyeshadow, Eyelashes, Teeth, Mask.Textures 1024x1024 (Eyeshadow), 2048x2048 (Eyelashes), 4096x4096 (Head, Body, Lower Clothes, Pants, Upper clothes, Mask, Hat, Staff, Eyes, Teeth). HDRP Textures (Mask Map) are included.All of those sets can be combined with each other. Textures can be compressed to 1024x1024 without loss much quality. Body and Head have separeted UVs and Mesh.10 BlendShapes:Angry - 2 variationsSmile - 2 variationsSerious - 4 variationsEyes Closed - 2 variationsOpen mouth - 1 variationThe model contains 13 animations:Idle (5)Stendup (1)walk (2)Run (2)Stance (2)Death (1)faces 31221verts 31878tris 60868Textures - 174, 30 mask mapsMaterials - 36Additional bones: Eyes, Cloth1-Cloth10, StaffNumber of textures 204Texture dimensions 1024x1024- 4096x4096Maximum polygon count 31221Number of meshes/prefabs 6Rigging: YesAnimation count 12UV mapping: YesLOD information (count, number of levels) noTypes of materials and texture maps (e.g., PBR) yes