
A ready-to-use Unity 2D template for ball-shooter vs. block-breaker games with aiming, scoring, progression, and optional “juice” effects.This package is designed to work seamlessly across Unity’s rendering pipelines:- **Built-In RP**, **Universal RP (URP)**, and **High Definition RP (HDRP)**.- Uses only **SpriteRenderer**, **Rigidbody2D**, **Collider2D**, **UI Canvas**, and **TrailRenderer**, so no pipeline-specific shaders or materials are required.This package is a fully modular, out-of-the-box Unity 2D template designed specifically for ball-shooter vs. block-breaker games (think Ballz, Bricks n Balls). Every element—from grid size and ball count to block colors, hit values, UI layout, and “juice” animations—is exposed in the Inspector or via simple settings objects, so you can skin it, tweak mechanics, or swap in entirely new art and themes without touching core code. It’s ideal for casual or hyper-casual puzzle/action titles, but can also be extended for more complex arcade-style levels, power-ups, and IAP/ads integrations.Aim & Shoot: Drag to aim and release to fire multiple balls in sequence.Physics-Based Bounce: Balls maintain constant speed and bounce off walls and blocks.Turn-Based Row Spawning: After each volley, existing blocks shift down and a new row spawns.Per-Block Scoring: Earn points for every block destroyed; high score persisted via PlayerPrefs.Ball Progression: Automatically unlock extra balls per shot at customizable score milestones.Game Over Flow: Detect blocks crossing the screen bottom and display a retry/menu panel.Menu & UI Scenes: Built-in MenuScene with high score display, plus in-game UI for score, best, and balls count.Juice Effects: Optional pop-scale, camera shake, and particle bursts using plain coroutines—no external plugins.Ball Trails: Faint, fading trail renderer on every ball for visual polish.Highly Customizable: Exposed Inspector settings for grid size, spawn rates, colors, UI layout, and more.Modular & Extensible: Cleanly separated scripts (BallSpawner, GameManager, Block, etc.) ready for theming, power-ups, and IAP/ads integration.