
A versatile and extensible framework for creating inventories using UI Toolkit.Docs | Youtube | DiscordLive DemosThe purpose of this package is to provide a versatile and extensible solution for creating inventories in Unity. Its design allows developers to quickly set up functional inventories while offering the flexibility to extend and adapt to custom use cases.The framework supports a variety of inventory types, making it suitable for a wide range of games.⚠️ Please Read Before PurchasingThis asset is designed with intermediate to advanced Unity developers in mind. While basic functionality can be achieved with a few drag-and-drop actions, a solid understanding of C# and Unity's UI Toolkit is expected to unlock its full potential. There is a learning curve in understanding the visual styling aspect and overall architecture of the system, which are key to fully customizing and extending the asset.💡 Try Before You BuyA free version is available, which may already meet your needs. It also serves as a hands-on preview of the asset's structure, workflow, and capabilities. We encourage you to explore it first to ensure the asset aligns with your project requirements and your level of understanding.📦 What’s IncludedThe package comes with a set of inventory types, an item system and a collection of interactive demos showcasing the system's flexibility:🧱 Core Inventory TypesList Inventory – for simple item collections (e.g., hotbars or bags)Set Inventory – for slots with fixed positions (e.g., equipment)Grid Inventory – for variable-sized items in a spatial layout (e.g., grid-based backpacks)🎮 Included DemosThese demos are not full games, but practical showcases of what can be built using the system:Basic – Minecraft-inspired inventoryARPG – Diablo/PoE-style system with grid layout and restrictionsFPS Survival – A survival-style inventory inspired by DayZ/Escape from Tarkov with rotatable itemsBackpack – A setup inspired by Backpack Battles with rotatable items and irregular shapes✨The demos highlight key behaviors:Drag-and-drop interactionCtrl+Click quick transfersItem stacking and unstackingTooltips on hoverSlot type restrictionsTabsAction SoundsSave and Load player data in JSON formatAdditionally, demos implement several custom inventory types to demonstrate extensibility:Player stashItem shopCrafting benchLoot chestCharacter sheet