
Visualize and edit animation paths in Scene View. Interactive keyframes, velocity gradient, tangents, lock selection. Editor-only, supports Animation & Animator.Animation Path Visualizer is a Unity Editor tool that lets you visualize, debug, and edit animation paths directly in the Scene View. Easily select any animated GameObject, see its movement trajectory, and interact with keyframes in real time. Handles let you move keyframes, adjust timing, and edit tangents visually. The tool is ideal for animators, technical artists, and gameplay programmers looking to fine-tune or debug their animations.Works with both Animation and Animator componentsAll content is fully customizable via the Editor interfaceDesigned for general use: suitable for all genres (3D, 2D, action, puzzle, simulation, etc.)No runtime code or dependencies — Editor-only, safe for any projectPerfect for studios, solo devs, and anyone needing precise animation path control in Unity!Real-time visualization of animated GameObject paths directly in the Scene ViewSupports both Animation and Animator componentsInteractive keyframe handles for moving, editing, and deleting keyframes in 3D spaceAdd or remove keyframes via context menu directly on the animation pathEditable tangents with handle controls for precise curve adjustmentsVelocity display with optional color gradient along the animation pathLock and unlock object selection for focused editingEdit keyframe timing with intuitive in-scene slidersMulti-object selection supportCustom Editor Window accessible via the Unity Tools menuFully Undo/Redo compatible (uses Unity’s undo system)Colorful, modern, and ergonomic UI100% Editor-only — no runtime code or external dependencies