
Create Bezier or broken paths and replicate any GameObject along them with static or random rotation. Ideal for roads, fences, or decorations. Intuitive editor & scene handles included.Object Path Replicator is a versatile Unity Editor tool that allows you to create and edit Bezier curves and broken line paths directly in the Scene view, and replicate any GameObject along these paths with customizable static or random rotation. Perfect for procedural level design, decoration placement, fences, roads, or any repetitive object distribution needs.Key FeaturesCreate Bezier or broken line paths directly in the Scene viewIntuitive node editing with handles for precise controlSupports any number of nodes (min 2), with automatic recalculationVisualize the path live in the Scene view and with GizmosReplicate any selected GameObject along the path with:Static rotation increments per objectRandom rotation within a specified rangeOr rotation from parent objectLive update when moving nodes or changing path typeFully integrated with Unity Undo system for safe experimentationEditor window interface to manage paths and replicationWorks with both 3D and 2D objectsHelpful GUI hints and warnings to guide your workflow