
Nakshatra URP Toon Shader Pack – Pro Stylized Outline & Dissolve Suite
Nakshatra Studios
$7.99
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Stylized URP toon shader pack with outlines, dissolve, rim light, and PBR support. Includes sharp-edge variant for cubes. Shadow compatible and optimized for performance.The Nakshatra URP Toon Shader Pack is a professional-grade stylized shader suite built specifically for Unity's Universal Render Pipeline (URP). This all-in-one package brings together powerful features like crisp object-space outlines, dynamic dissolve effects, toon shading, rim lighting, and full PBR support—making it perfect for anime-style, fantasy, or mobile-friendly games.This shader pack includes two fully optimized variants:A general-purpose shader ideal for soft, rounded 3D models like characters and props.A sharp-edged optimized shader that maintains clean, consistent outlines on cubes, buildings, and other hard-surface geometry—eliminating the common outline distortion issues seen in stylized shaders.It supports shadow casting and receiving, transparency, emission, and physically-based inputs (Albedo, Normal, Metallic/Smoothness, Occlusion, Emission), allowing you to blend stylized aesthetics with realism where needed. The dissolve effect is edge-colored and affects both mesh and outline for visually stunning transitions or death effects.Whether you're working on a colorful RPG, a top-down survival game, or a cel-shaded adventure, the Nakshatra URP Toon Shader Pack will help you achieve high-quality visuals with performance-optimized rendering.🎯 No render feature setup required. Works out of the box with URP 12+.⚠️ Just disable Depth Priming Mode in your URP Renderer to ensure outlines render correctly.✅ Technical DetailsRender Pipeline Compatibility:✔️ Universal Render Pipeline (URP 12 and above)❌ Not compatible with Built-in or HDRPShader Features:🎨 Toon shading with adjustable shadow and highlight thresholds✏️ Object-space outline rendering (with outline color and width controls)🧱 Sharp-edged geometry support (no gaps/distortion)🔥 Dissolve effect with edge color and noise texture🌟 Rim lighting with intensity, color, and toggle control💡 Shadow casting and receiving support🧪 PBR Inputs:_MainTex (Albedo)_BumpMap (Normal Map)_MetallicGlossMap (Metallic/Smoothness)_OcclusionMap (AO)_EmissionMap (Glow)✨ Alpha blending / transparency support🧩 No custom render features required📏 Optimized for performance and mobile-friendlyTested On:Unity 2022.3 LTSUnity 2023.x (URP 12–15)Android, Windows, WebGLIncluded Files:Nakshatra_Toon_Shader_URP.shader (soft-edged)Nakshatra_Toon_Shader_URP_Sharp-Edged.shader (hard-edged)Sample materials and texturesDemo sceneREADME documentationURP Setup Requirement:To render outlines correctly, disable Depth Priming Mode in the URP Renderer settings.