
A customizable X-Ray style shader for the Built-in Render Pipeline. Adjust color, transparency, rim intensity, and specular properties to achieve stunning see-through effects.Bring a professional X-Ray visual effect to your Unity project with X-Ray Shader, designed for the Built-in Render Pipeline. This shader simulates an X-Ray imaging style that's perfect for games, simulations, medical visuals, sci-fi effects, and more.You can freely control the X-Ray color and transparency level, allowing for precise visual tuning. Customize the rim lighting with adjustable power, and enhance surface detail with specular color and shininess controls.Whether you're building a futuristic UI, visualizing internal structures, or creating ghostly effects, X-Ray Shader offers the flexibility and performance you need - right out of the box.Supports the following Unity versions:Unity 2018Unity 2019Unity 2021Unity 2022Unity 6000+ (Unity 6.x).In Unity 5.6, the shader code and sample materials are compatible, but the demo scenes are not.Please note that some meshes used in the screenshots are not included in the package.Shader type: Custom surface shader for Built-in Render PipelineFully compatible with Unity's default lighting systemAdjustable X-Ray color and transparencyCustomizable rim light powerSupports specular highlights with color and shininess controlEasy-to-integrate with any material or meshLightweight and optimized for real-time performanceKey Features✅ Built for Built-in Render Pipeline🎨 Adjustable X-Ray color to match your style or theme🌫️ Fine-tune transparency for clear or subtle X-Ray effects🌟 Control rim intensity with adjustable Power setting💡 Customize Specular color and Shininess for polished highlights🔧 Ready-to-use shader - no coding required⚡ Optimized for real-time use in games, apps, or simulations🧩 Plug-and-play support for any 3D model