
A powerful and user-friendly localization plugin for Unity, designed to streamline multilingual support and automate translations using your own API keys.Localify is an editor-only tool and works independently of any render pipeline.It generates runtime localization data automatically during build, using Unity's standard systems. The plugin does not require specific rendering features and is fully compatible with Built-in, URP, and HDRP.Localify is a modern, modular localization tool built specifically for Unity developers who want full control over their multilingual pipeline — from key creation to build export.With an intuitive and responsive UI Toolkit-based editor, you can manage localization keys, organize them into flexible groups, assign fonts and materials, and track the translation status of every entry.Whether you're working solo or in a team, Localify offers the clarity and structure needed to scale your localization efforts efficiently.✨ Core Features:Real-time translation with your own API keys (OpenAI / Google Translate)Font & material mapping for different languages (TextMesh Pro compatible)Modular architecture – use only what you needStatus tracking – instantly see which entries are done or in progressCategory-based grouping (e.g., UI, Dialogue, Tutorial…)JSON export for clean runtime usageSQLite-backed editor for fast, persistent editingCustom editor UI built with Unity UI Toolkit🛠 DeepL integration is planned and marked as “Coming Soon” within the interface.🔗 ResourcesLocalify Documentation📖 Main DocumentationFull feature overview, workflow, and examples:Installation & Setup Guide🧩 Installation & Dependencies GuideStep-by-step instructions for setting up Localify and installing required Unity packagesContact & Support📬 Support: localify.net+support@gmail.com✉️ General contact: localify.net+contact@gmail.comTechnical DetailsBuilt with UI ToolkitRequires Unity 2022.1 or newerDesigned for Editor + Runtime integrationExport format: language-based JSONs (StreamingAssets)Editor data storage: SQLiteEditor scripting: clean, extendable C# with UniTask support✅ Dependencies:com.unity.nuget.newtonsoft-json – v3.0.1 or newercom.cysharp.unitask – v2.3.3 or newerDuring the development of Localify, I used AI assistance (ChatGPT) as a productivity aid.It helped generate and refine parts of the documentation, polish UI texts, and brainstorm architectural ideas for plugin structure and modular design.The final implementation, logic, and design decisions were reviewed and written by me.No generative AI content (e.g., code or assets) was directly copied into the package without human review, and all included code is fully understood, tested, and authored under my control.