
A module for Blaze AI which enables an agent to hear sounds on specific layers.REQUIREMENTThis module needs Blaze AI Engine with atleast v3.4.0 to work.WHAT IS HEARING MODULE?This module makes your blaze AIs able to hear sounds on specific layers and get distracted by them. This greatly eases the process of sound distractions.Documentation | Discord | Publisher PageDO YOU REALLY NEED IT?Core Blaze AI includes distractions but doesn’t “hear” audio by default. For audio distractions, you normally use its trigger script alongisde playing a sound. This asset however streamlines the process, letting AI hear audio sources directly with minimal setup.EASE OF USEIt's incredibly easy to use and setup. Everything will be done through the custom inspector without a single line of code!FEATURES & CULLINGThe module will be comprehensive enough for you as it offers APIs and numerous options to control your AI and ignore sounds that you don't need. For example sounds that are too low in volume or culled behind a wall of certain layers, etc...WORKS FOR 2D & 3DAn audio source is an audio source. Whether it's 2D or 3D both will work just fine as long as they're within the hearing radius of the AI.PACKAGEThis package comes with a clean and organized source code with documentation and demos (for built-in and URP)If you have any questions or technical issues (bugs), please email me or you can use the discord server.If you like this asset then don't hesitate to leave me your feedback. I would appreciate it.