
Terrain Molder is a non‑destructive, stamp‑based terrain‑editing tool for Unity: unlimited heightmap stamps, intuitive scene‑safe controls, and a beginner‑friendly UI.🍪 Terrain Molder by Cookie Jar Tools brings simplicity back to Unity terrain editing. With a fully non‑destructive, stamp‑based workflow, you can prototype and polish landscapes at lightning speed:Unlimited Stamps: Drop in as many height stamps as you like, no artificial caps.Intuitive Controls: Drag, rotate, scale, and shape stamps directly in Scene View.Non Destructive Workflow: Reorder, tweak, or remove stamps anytime without altering the original terrain.Scene Safe Editing: Only terrain data changes, your GameObjects, prefabs, and hierarchies remain untouched.Beginner Friendly UI: Clear, concise panels and gizmos mean zero learning curve.Community Driven Roadmap: We built 1.0 around ease of use and will roll out new features & UI improvements based on your feedback.Up to 16 Splatmap Textures: we currently support handling up to 16 splatmap textures with a simple height and angle based rules.Simply import the package, open the Terrain Molder window, and start stamping!Join the Discord for updates and help: LinkWe recommend getting some third party heightmaps, we include a few with the tool but they are mainly for demonstration purposes.Unity Compatibility: 2022 and laterSupported Platforms: This is an Editor based tool.Dependencies: None (pure C# Editor Extension)Documentation:Markdown Documentation includedSupport & Updates:Discord for bugs & feature requestscookiejartools.comcookiejartools@outlook.comLicense: Standard Unity Asset Store EULA