
Easily create responsive, customisable tooltips that follow the cursor or appear at fixed positions, with full control over delay, alignment, and behavior. Works in screen space, 2D or 3D world space!📄 Official DocumentationTooltip System is a powerful, customizable solution for displaying contextual UI elements across any Unity project. Whether you're building inventory UIs, strategy games, interactive tutorials, or data-rich overlays, this system gives you complete control over tooltip behavior, appearance, and positioning — all while staying cleanly decoupled from your game logic.No coding is required for built-in functionality.✨ Key Features:🧩 Modular & Extensible ArchitectureUse or extend the core ATooltipUI and ATooltipInformation classes to support any tooltip content: text, sprites, dynamic values, and more.Plug in custom cursor position providers to support mouse, gamepad, or touch.Easily assign different tooltip styles or prefabs for different objects or contexts.🖱️ Smart Display BehaviorFollow cursor, stick to static positions, or require cursor to be stationary before showing.Supports both global delay and per-tooltip delays for fine-tuned UX.Tooltips continue to work while time is paused.🎯 Positioning & Overflow HandlingAutomatically flip alignment when a tooltip would overflow the screen.Configure horizontal and vertical alignment, offsets, and screen clamping.Optional padding and distance settings keep tooltips clean and readable.🎨 Visual CustomizationFully compatible with TextMeshPro and Unity UI (Required for provided Presets).Use Unity’s layout groups or animate with your own transitions.Animate tooltips with smooth movement or snapping using customizable animation controllers.📦 Built for FlexibilityWorks with Screen Space Overlay, Screen Space Camera, and World Space canvases.All tooltip components are extensible and source-based — no black boxes.🛠 Ideal ForInventory systems and item hoversStrategy and simulation gamesTutorial systems with dynamic promptsIn-game UI overlays with contextual infoDeveloper tools or debug visualizations💼 What's IncludedFull C# source code – clean, extensible, no DLLsSample scenes and working tooltip setupsCustomizable base components for tooltips, data, animation, and layoutEditor inspectors and tooltip object detectors with tabbed UISupport for pooled and dynamically instantiated tooltip objects📭 Support Ready: Have a question or need help? Reach out via Email or Discord.