
Yarn Graph - Visual Scripting for Yarn Spinner 3 Dialogue System
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Drag-and-drop Yarn Spinner graph for Unity—build branching dialogue fast, preview logic, export clean .yarn, no coding. Instant team onboarding for narrative projects.Yarn Graph — Visual Scripting for Yarn Spinner 3 🎨🧶Turn walls of plain-text scripts into a drag-and-drop canvas your whole team can read at a glance.Why you’ll want this 😍⚡ Instant onboarding for writers & quest designers – If they can draw a flow-chart, they can ship a fully-branching Yarn dialogue. No C# or Yarn markup needed.👀 True “what-you-see-is-what-you-get” – Conditions, variables, jumps and VO line-IDs sit right on the node, so bugs pop out before you ever press Play.🏗️ Scales from VN-style chats to RPG epics – Mix “one-node-per-line” clarity with “nested element” compaction to keep giant conversations tidy and performant.🌉 Bridges every gap – Exports clean .yarn files for Yarn Spinner 2.5+, and imports legacy Yarn so you can revive old scripts with zero hassle.Built-in power tools 🛠️🔄 Decisions & Conditions – Unlimited options, per-option AND/OR logic, visited()/visited_count(), NOT gates, and more.🪄 Variable wizardry – Declare, set, or pipe visited() results into variables with a single node.🎛️ Command & Control – Native nodes for <>, <>, <>, with auto-wiring so broken links can’t compile.🎙️ Inline Voice-over IDs – Drop an AudioClip on a line; the exporter tags it with #line:ClipName so localisation just works.🛡️ Error-proof exporting – One-click “Export Yarn” writes human-readable .yarn, de-dupes variables, and picks the true start node for you.🌩️ Import feature still in BetaWorkflow in three steps 🚶♂️🚶♀️Right-click → Create → Yarn Graph – open the canvas and start dropping nodes.Link, nest, test – Play-test directly in Unity; every branch is evaluable in-editor.Hit Export Yarn 🚀 – your game-ready script appears beside the graph. Done.What’s inside 📦20 + ready-made node types (Dialogue, Decision, If/Else, Wait, Command, Variable, Jump, Stop… and more).Full source code (clean C#, no DLLs).PDF quick-start & example scenes.Comprehensive API to register custom nodes or inline tags for your own systems.Requirements & Compatibility ✅Unity 2021.3 LTS or newer (any pipeline, Mono or IL2CPP).Yarn Spinner 2.5 +Licensing & Support 🤝One seat-per-dev, unlimited game installs.Detailed docs, public issue tracker, and a friendly Discord channel with the dev.Stop drowning in script files—paint your narrative instead.Requires Unity 6 LTSThis Unity asset does not bundle any third-party binaries.On first use—and only with your explicit consent—it can download and install the open-source packages listed below via the Unity Package Manager:xNode — © 2014 – 2023 Siccity — MIT LicenseRepository (v1.8.0): https://github.com/Siccity/xNodeFull license text: https://github.com/Siccity/xNode/blob/master/LICENSEYarn Spinner — © 2015 – 2025 Yarn Spinner Tool contributors — MIT LicenseRepository (v3.0.0): https://github.com/YarnSpinnerTool/YarnSpinner-UnityFull license text: https://github.com/YarnSpinnerTool/YarnSpinner-Unity/blob/main/LICENSE.md