
MultiTech Interactive Grass – Dynamic GPU Grass System
MultiTech Studio
$15.99
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GPU-powered interactive grass system for Unity. Real-time dynamic grass bending, realistic cutting, regrowth, optimized performance, easy integration and stunning environment effects.It support Unity's Built-in Render Pipeline, Universal Render Pipeline (URP) and High Definition Render Pipeline (HDRP).MultiTech Interactive Grass – Dynamic GPU Grass SystemAdd breathtaking realism and performance to your Unity game with MultiTech Interactive Grass, a GPU interactive grass solution highly optimized for Unity's Built-in Render Pipeline. Optimized to bring the best performance out of Unity's Built-in Render Pipeline, the asset allows developers to generate rich, high-density grass worlds that react interactively to input—objects may distort, cut, and regrow grass back naturally in real-time.Compatibility with Standard ,URP and HDRP.This asset is supported on Windows, android, iOS and WebGL. It does not tested on macOS.Key Benefits & Features:GPU Instancing: Draw massive, performance-optimized grass areas.Cutting & Regrowth: Dynamic grass cutting with regrowth behavior control.Custom Particle Effects: Fully customizable grass cutting particle effects.Grass Placement Modes: Grid-based, Terrain-based, Collider VolumeReal-Time Interactions: Grass responds naturally to object and player interaction. Can Bend and Cut.Customization Options: Tint, color, grass height, wind, density, rotation, scaleOptimization Tools: LOD, batch rendering, spatial grid optimizationPerformance Optimization: Adjustable batch sizes, interaction rates, and culling.Any Pipeline: Can be used in Built-in, URP and HDRP.Best Priced For:RPG and open-world games.Realistic simulations and architectural visualization.Adventure and survival games.Casual and informal game environments Streamline and speed up the environmental realism of your game today with MultiTech Interactive Grass!Easy Setup:Editor features included.Detailed report provided.Completely commented code for readability.Dependencies and Requirements:Requires Unity 2021.3 LTS or higher.No external plugins needed.Requires a GPU that supports GPU instancing.Same asset used in Grass Land. for android, iOS and WebGL.Asset Type: Shader, VFX, Terrain ToolRendering Pipeline:Unity Built-in Render PipelinePlatforms:PC, Mac, Linux, Console, Mobile (optimized), WebGLTexture Sizes:512x512, 1024x1024Custom Shaders:Yes – "Custom/Grass" interactive shaderAI was used to crafting this asset for research, structuring and drafting well-organized documentation, design of marketing and promotional images (icon, card, cover, and social media) and to assist in drafting descriptive comments in the code to enhance readability and usability by developer to user. All of these AI-crafted elements have been reviewed and optimized for quality and relevance.