
Get this complete Lights Out implementation and add a classic puzzle game to your project today!There are no compatibility issues with any Render Pipelines. Just simply swap the preset materials with the render pipeline serialized materials, and you are good to go!## Lights Out Mini GameA polished, ready-to-use implementation of the classic Lights Out puzzle game for Unity. Perfect for mobile games, puzzle collections, or as a standalone game.# Key Features✨ Complete Solution- Fully functional Lights Out game implementation- Customizable grid sizes- Built-in puzzle solver- Random puzzle generation- Cross-pattern light toggling- Solution saving and loading- Event system for grid changes🎮 Easy Integration- Clean, modular architecture- Simple API for customization- No external dependencies- Works with Unity 2020.3 and later- Includes demo scene and prefabs🧩 Smart Features- Efficient solution-finding algorithm- Pre-computed solutions for quick solving- Compressed solution storage- Light chasing algorithm- Dynamic solution finding# Technical Details- Written in C#- Optimized for performance- Clean, well-documented code- Easy to extend and modify- Includes complete documentation# Perfect For- Mobile puzzle games- Game jam projects- Educational games- Puzzle collections- Learning Unity game development# Requirements- Unity 2020.3 or later- No additional packages required# SupportFor support, please refer to the package documentation or contact durman.tolga@gmail.com---*Get this complete Lights Out implementation and add a classic puzzle game to your project today!*Customizable grid size for different puzzle difficultiesBuilt-in, efficient puzzle solver with pre-computed solutionsRandom puzzle generation for endless gameplayCross-pattern light toggling (classic Lights Out mechanics)Solution saving and loading functionalityEvent system for grid changes (easy UI integration)Clean, modular, and well-documented C# codeDemo scene and prefabs included for quick setupNo external dependencies, works with Unity 2020.3 or laterDescription & Documentation creation.