Gizmos you can draw during runtime for visual debugging!I made this as I was annoyed that Unity Gizmos only ran in the editor. GLGizmos runs anytime, even in your build. It also has many more 2D shapes it can draw to make visual debugging a breeze!Simply attach the GLGizmos script to your main camera to have access to all GLGizmos methods anywhere.GLGizmos is meant for 2D projects and only renders on the XY plane.New GLGizmosComponent script can be added to any gameobject to create and edit gizmos in the inspector.Read the documentation here: https://docs.google.com/document/d/1BHdGHxXx8BrjjWDnyOPIM6tDgldKr59bPDJNlNgdu70/edit?usp=sharing