
CharCrafter V1.0 - Moduler Low-Poly Character Creation
Ayuo Dev
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CharCrafter is a Unity character customization system with outfits, hairstyles, skin tones, randomization, and prefab saving. Easy to use, extendable, and ideal for games and prototypes.This package uses Unity’s URP standard materials only. You can switch to any render pipeline by manually reassigning or upgrading the materials to your preferred shader setup.Welcome to CharCrafter v1.0!This is the first release of a long-term project I'm excited to support and expand over time.If you have any suggestions for future features or need help with bug fixes, feel free to reach out:Try The Demo ( Downloadable Windows File)Email: ayuodev@gmail.comDiscord : https://discord.gg/AqzJBWEqbzX (Twitter)Current Clothing Options:Tops: 4Jacket: 1Bottoms: 4Feet (Boots): 2Hands (Gloves): 2Hairstyles: 5Face Type: 1🎨 Skin Tones: 4 (Custom colors supported)🎨 Clothing Colors: 15 per item (Custom colors supported)New clothing items and content will be added every 1–2 weeks.Package Includes:Fully functional character customization sceneRandom character generatorPrefab saving system for reusing charactersAnimations:The rig is compatible with standard humanoid animations, including those from external libraries.Custom animations will be added in future updates.This is just the beginning CharCrafter will keep growing with new features, characters, BlendShapes , animations, and more. If you want to request something or report an issue, feel free to get in touch using the contact info above!Number of textures: 0 (uses only Unity Materials)Texture dimensions: N/A (Color-based materials only)Polygon count of full character: ~6,000–7,000 tris (with full clothing)Minimum polygon count (per object): ~100Maximum polygon count (per object): ~1,000Number of meshes/prefabs: 1 main character mesh (modular parts combined), 15+ clothing and hair optionsRigging: Yes (Humanoid)Animation count: 0Animation type list: Humanoid-compatible (works with external libraries & custom animations)UV mapping: NoLOD information: No LODs includedTypes of materials and texture maps: Standard Unity Materials (URP), Color only