
Daimler Marie Motor Boat - Museum Show Piece - Vintage Water Vehicle Low Poly
Laxminarayan Artistry
$7.99
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Explore the past with the Daimler Marie Motorboat, a meticulously crafted 3D model that captures the elegance of the 1888 vintage boat.
Ideal for VR Museums, Galleries & Games.Easy Fix for Pink Materials (URP/HDRP):This package includes an AutoSwitchMaterialShader script that detects your render pipeline (URP, HDRP, or Built-in) and auto-applies the correct SpeedTree8 shader to the Materials:• URP: Universal ⮞ Nature ⮞ SpeedTree8 (Two-Sided = Yes)• HDRP: HDRP ⮞ Nature ⮞ SpeedTree8 (Double-Sided = Checked)• Built-in: Two-sided enabled internallyRefer Documentation📄This Boat has various Separate meshes within a single model FBX, i.e., the Boat, Engine Chamber, Boat Head, Roof, Driver Seat, Handle, Metal Pipe, etc.Elevate your exhibitions with a digital representation that pays homage to the golden era of boating.Step back in time with the Daimler Marie Motorboat, a faithful digital recreation of a vintage 1888 boat.This model preserves the historical essence of nautical craftsmanship.Scale and Size maintained according to realistic sizes according to 1 Unit = 1 Meter = 1 Unity CubeTechnical Details:Geometry Triangles 157.7kVertices 80.6kPBR NoTextures 1 (Size: 512x512 PNG)Materials 1UV Layers YesVertex Colors NoAnimations 0Rigged geometries NoMorph geometries 0Scale transformations NoImportant Notes (Easy Resolve Pink Materials for URP and HDRP):This package includes an AutoSwitchMaterialShader script in the Editor folder that detects the active render pipeline (HDRP, URP, or Built-in) and automatically switches the materials to the appropriate SpeedTree8 shader without manual adjustments.For URP: Automatically switches to the Universal Render Pipeline ⮞ Nature ⮞ SpeedTree8 shader and enables Two-Sided = Yes.For HDRP: Automatically switches to the HDRP ⮞ Nature ⮞ SpeedTree8 shader and enables Double-Sided = Checked.For Built-in Pipeline: Automatically ensures Two-Sided rendering is enabled via the internal shader setting.Once the package is imported, all SpeedTree8 materials in the Materials folder are correctly configured for the active render pipeline, no manual changes required.For Manual Fix: Tools ⮞ AutoSwitchMaterial (LNA) ⮞ FixMaterialsPlease refer to the Documentation📄 in the package for manual settings of materials.