
Forgotten Realms: Weathered Fantasy Architecture Materials
Shaded Spectrum
$9.00
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Jump AssetStore
60 seamless, 2048x2048 weathered fantasy architecture materials. Includes worn stone, ancient wood, forest ground, and natural textures. Perfect for RPG and dark fantasy environments. All are PBR.Don’t let your fantasy world fall flat - bring it to life today with this essential pack of 60 weathered architecture materials. Every detail of ancient stone, worn wood, and tangled roots is crafted to deepen immersion and elevate your storytelling. Without these authentic textures, your game risks losing its atmosphere and emotional impact. Designed for seamless integration, this pack is the key to unlocking the full potential of your project’s visual identity - don’t wait, make your world unforgettable now.Each material includes Albedo, Normal, Height/Displacement, and Occlusion maps, giving you full control to create stunning, realistic environments that stand out.All textures are 2048x2048 resolution, ensuring top-tier visual quality across all surfaces while providing game-ready optimisation and performance. Rest assured, you will not be disappointed.Want to check our commitment to quality? Then why not check out our free demo pack!Key Features:60 weathered fantasy architecture materials, featuring worn stone, aged wood, cracked earth, tangled roots, and more!Seamless, tileable textures designed for effortless tiling and scaling across surfaces.Includes Albedo, Normal, Height/Displacement, and Occlusion maps for precise, realistic customization.Optimized for Unity’s Standard (PBR) Shader, fully compatible with most shader setups.Perfect for dark fantasy, medieval RPGs, and atmospheric world-building projects.Perfect for:Game developers building atmospheric dark fantasy and medieval RPG worlds who need authentic, weathered materials to deepen immersion and detail.Environment artists and worldbuilders aiming to create ancient, worn architecture and natural surroundings with rich, cohesive textures.VR/AR creators designing interactive fantasy realms seeking high-quality, versatile materials to boost realism and player engagement.Compatibility:Fully compatible with Unity’s Standard (PBR) Shader.Seamless integration with any Unity project - just drag and drop!Includes:Arcane Tile FloorAshenroot PathwayBlightcrack GroundBlighted Altar SlabBogroot PatchgroundBrambled PathstoneCharroot PathstonesCrackfen CobbleCradlecliff StoneplateCragborn Rubble TilesCronewall MasonryCrumblebark PlanksCrumbled Mosaic FloorDustworn Wall PlasterEbonroot OverlayElderroot InterlaceElderstone BrickworkEmberglen FloorbedFeral Grove UndergrowthFeygrove UndergrowthFractured Sigil TileGlimmerearth UndersoilGravelfallow SpreadGravemound EarthGravewood PlanksGrimhollow PaversHallowed Wood PanelHearthbark FlooringHollowfang Forest FloorHollowroot FloorbedMirebed RootstoneMossgate TerrablocksMurkfen TrailbedMythic Engraved CobbleObsidian RootbindOracle Stone PatternPatterned White Stone TilesRunebriar WalkRunesplit PavestoneSacred Grove PathSanctuary Marble VeinSanctum Path MosaicSeers GravenrockShrinebark PanelsShrinewall CarvingsStonebriar PavementStonecoil TerrainSunken Temple StoneworkTanglefield FloorThistleveil ClearingThorncrack StonebedThornmire GroundTombvine LatticeTwilight Bastion BlocksTwilight Grove LitterVerdant Altar FlooringWardens EmberclayWitchmark EtchstoneWitherbark GrainwoodWyrdwood MatOur commitment to quality:In an age where AI-generated content is often rushed and unrefined, we take a different approach. Every asset we produce is carefully reviewed and refined by experienced graphic designers to ensure it meets a high standard of creativity and craftsmanship.We use AI as a tool - not a replacement - to enhance the creative process and support game developers in bringing their visions to life with clarity and impact.We invite you to explore our work and judge the results for yourself.Total size: 1.9 GBTotal file count: 367Texture/material count: 60Animated: NoAdditional:Pixel based2048x2048 resolutionSeamlessAll with normal, specular, height/displacement, and occlusion mapsThe albedo (base colour) for the textures were created with AI, the textures are then edited by our professional graphics designers to ensure consistency, quality, and seamlessness. After we have edited the textures and ensured their visual quality, we use tools to create the other maps such as the normal maps, occlusion maps, height maps, etc. Every asset is manually reviewed for quality before getting released.