
Iron Knight game ready fantasy character that I made for Unreal Engine and Unity.|YOUTUBE|DISCORD|ARTSTATION|UNITY|✦ Key Features :My unique design (created in zbrush)Weapon includedRigged to UE5 Mannequuin (works with all Animations)Renders made in Marmoset toolbag, Screenshots in UE5 + Unity.✦ Technical InfoKnight-fullbody - 31,543 vertices 50,278 trianglesWeapon - 1.865 vertices 2.524 triangles5 Materials : 3 for armor 1 chainmail 1 sword (for each skin)2K textures : 2048x2048 px BaseColor, Normal Directx, ORM for UEAlbedoTransparency, MetallicSmoothness, Normal Opengl, AO for Unity Rig - based on UE5 Manny mannequinThe base skeleton is untouched.The model is fully compatible with UE5 mannequin, works with any compatible animaiton and can be easely replaced.✦ Tested withGame Animation SampleStandard 3rd person template animations✦ Unity Project and compability2021.3 + Suports SRP, URP, HDRP.✦ Join my Discord server for more discussionsThanks!Number of textures 30Texture dimensions 2048X2048Polygon count of [Gargoyle] Knight-fullbody - 31,543 vertices 50,278 trianglesWeapon - 1.865 vertices 2.524 trianglesNumber of meshes/prefabs2 Meshes 2 skins 4 prefabsRigging: YesAnimation count 7UV mapping: YesLOD information (no)Types of materials and texture maps (PBR)