
Supports all render pipelines!Package includes:7 Rocks models6 Boulders models7 Cliffs models7 Vegetation models1 Grass surfaceModels:All models have LODs with the amount depending on the model type. Cliffs,rocks and boulders 5 LODs while vegetation models have 3 LODs.Polycounts vary based on the size of the model.Cliff models average ~20K for LOD 0 and go down to ~1K for the last LOD.Boulder models average ~15K for LOD 0 and go down to ~750 for the last LOD.Rock models average ~5K for LOD 0 and go down to ~300 for the last LOD.Vegetation models average ~3K for LOD 0 and go down to ~500 for the last LOD.Textures:Texture resolutions are also mostly dependend on the size of the model. Large models like the cliffs have 4K textures while smaller models have 2K.Textures include:AlbedoNormal MapMetallic and SmoothnessAmbient OcclusionMask Map (it contains)Red channel – Metallic mapGreen channel – Ambient Occlusion mapBlue channel – empty (white)Alpha channel – Smoothness mapDemo scene and its extra models are included.Demo Scene is rendered using HDRP! (Available only for HDRP)Note: Since each pipeline utilizes particular textures, you can safely delete the rest to reduce your project size.Standard Pipeline (SP): If using SP you can delete Mask Map textures.Universal Render Pipeline (URP): If using URP you can delete Mask Map textures.High Definition Render Pipeline (HDRP): If using HDRP you can delete the Metallic/Smoothness and Ambient Occlusion textures.You can also decrease the package size by lowering the resolution of secondary textures, such as normal maps, mask maps, ambient occlusion maps and smoothness/metallic maps.Package includes:7 Rocks models6 Boulders models7 Cliffs models7 Vegetation models1 Grass surfaceModels:All models have LODs with the amount depending on the model type. Cliffs,rocks and boulders 5 LODs while vegetation models have 3 LODs.Polycounts vary based on the size of the model.Cliff models average ~20K for LOD 0 and go down to ~1K for the last LOD.Boulder models average ~15K for LOD 0 and go down to ~750 for the last LOD.Rock models average ~5K for LOD 0 and go down to ~300 for the last LOD.Vegetation models average ~3K for LOD 0 and go down to ~500 for the last LOD.Textures:Texture resolutions are also mostly dependend on the size of the model. Large models like the cliffs have 4K textures while smaller models have 2K.Textures include:AlbedoNormal MapMetallic and SmoothnessAmbient OcclusionMask Map (it contains)Red channel – Metallic mapGreen channel – Ambient Occlusion mapBlue channel – empty (white)Alpha channel – Smoothness map