
RigidCharacter- A Physics Character Controller
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RigidCharacter is a Unity package designed to provide robust character controller functionality with capsule collider utilities slope handling and position checking in a physics-based environment.# RigidCharacterRigidCharacter is a Unity package designed to provide robust character controller functionality with capsule collider utilities and slope handling features. The package offers tools for managing character colliders, slope interactions, and position checking in a physics-based environment.## Features- Can walk on spherical or non-spherical worlds without requiring complex setup.- Can walk on stairs.- Navigate on moving platforms by gainig their velocity[non-parentage].- Handles slopes efficiently with customizable parameters.- Provides faux gravity for spherical and flat terrains.- Modular design for easy integration into existing systems.Technical Specifications-Supported Unity VersionsUnity 2020.3 (LTS) or later.Works with Unity 2021.x and 2022.x versions without compatibility issues.Full support for both URP (Universal Render Pipeline) and HDRP (High Definition Render Pipeline).-Supported PlatformsPC: Windows, macOS, LinuxMobile: Android, iOSConsoles: PlayStation, Xbox, Nintendo SwitchWebGL: Fully functional on WebGL buildsVR/AR: Supports Unity XR (Virtual Reality/Augmented Reality) development-Graphics API CompatibilityDirectX 11/12: Supports DirectX for Windows builds.OpenGL / OpenGL ES: Compatible with macOS, Linux, and mobile platforms.Metal: Fully supported on macOS and iOS devices.Vulkan: Supported on compatible devices for high-performance rendering.