
Scene Location Bookmarks is a Unity editor extension that streamlines your workflow by allowing you to bookmark specific locations in your scene and quickly access them whenever needed.GameObjects and Scene BookmarksGameObjects and Scene Bookmarks is a powerful Unity editor extension designed to streamline your workflow. This tool allows you to bookmark specific object locations AND scene view positions in your scene, providing quick access to both object positions and camera viewpoints whenever needed.FeaturesGameObject BookmarkingObject Location Bookmarking: Save the position, rotation, and scale of any object in your scene with a single clickAutomatic Naming: Bookmarks automatically adopt the name of the selected object (can be modified)Smart Name Updates: Manual name changes are preserved until you create a new bookmarkObject Positioning: Move selected objects to bookmarked locations with one clickScene View BookmarkingCamera View Bookmarking: Save your current scene view camera position, angle, and settingsPerfect View Restoration: Focus returns you to the exact camera position and angle you bookmarkedPerspective & Orthographic Support: Works with both perspective and orthographic scene viewsView Size Preservation: Maintains zoom level and view distance for consistent restorationObject to View Positioning: Move selected objects to the camera position of any view bookmarkVisual OrganizationVisual References: Each bookmark displays a customizable gizmo in the scene view for easy identificationColor-Coded Icons: GameObject bookmarks use cube icons, Scene View bookmarks use camera iconsCustom Colors: Assign unique colors to each bookmark for better organizationIndividual Gizmo Control: Show/hide gizmos for each bookmark independentlyGlobal Transparency: Control the visibility of all gizmos with a master transparency sliderGizmo Style Options: Choose between solid disc or wire circle display stylesUser InterfaceOrganized Layout: Separate sections for GameObject and Scene View bookmarksIntuitive Interface: Clean, icon-based UI with comprehensive tooltipsSettings Panel: Dedicated settings section for all gizmo appearance controlsQuick Actions: All bookmark operations accessible via clearly labeled buttons with iconsMinimal Footprint: Compact design that doesn't clutter your workspaceTechnical FeaturesPersistent Storage: Bookmarks are saved between editor sessions in JSON formatUndo Support: All object movements support Unity's undo systemScene-Specific: Bookmarks are saved per scene for better organizationConsole Logging: Helpful debug information for troubleshootingPerfect forLevel Designers who need to quickly navigate between areas and specific viewpointsArtists working on detailed scenes with specific camera angles and object placementGame Directors who need to review scenes from consistent camera positionsTeams that need shared reference points for objects and viewpoints across multiple sessionsAnyone who struggles with Unity's default navigation when working on complex scenesCinematographers setting up camera shots and scene compositionsEnvironmental Artists managing large, detailed environmentsHow to UseGameObject BookmarksSelect any object in your sceneEnter a custom name or use the auto-generated nameClick "Bookmark Selected Object"Use the focus button (camera icon) to center the scene view on the bookmarkUse the move button (move tool icon) to relocate selected objects to the bookmarkScene View BookmarksPosition your scene view camera to the desired angle and locationEnter a descriptive name for the viewClick "Bookmark Current View"Use the focus button to return to that exact camera position and angleUse the move button to place selected objects at the camera's positionGizmo ManagementColor Picker: Click the color square to change each bookmark's gizmo colorVisibility Toggle: Use the checkbox to show/hide individual bookmark gizmosGlobal Settings: Adjust gizmo type, size, transparency, and master visibility in the Settings panelTechnical InformationCompatibility: Unity 2020.3 and newer versionsEditor-Only: Extension doesn't affect build size or runtime performanceNo Runtime Components: Zero performance impact on your gameData Storage: Simple JSON file format for easy backup and sharingScene Integration: Seamlessly integrates with Unity's scene view and selection systemMemory Efficient: Minimal memory footprint with optimized data structuresInstallationPlace the script in your Assets/Editor folder or any subfolder within EditorThe tool will appear in Tools > Fables Alive Games > GameObjects and Scene BookmarksNo additional setup required - start bookmarking immediately!