
A lightweight Unity animation control plugin that enables rapid implementation of movement, rotation, and scaling animations through component-based configuration, requiring no coding.This is a simple and efficient UI animation component.If you have any needs, please leave a message in the comments section and I will provide long term maintenance and development support for the plugin1. Zero-Code Operation Attach the component, select the target animation type (move/rotate/scale), and configure end parameters to execute. Supports combining multiple animations (e.g., simultaneous movement and rotation). 2. Flexible Triggering and Control Automatic playback on awake or manual triggering via script calls. Supports reverse playback and custom animation curves to adjust speed dynamics. 3. Extensible Design Configurable audio effect triggers during animations. Provides event interfaces (OnAnimationStart and OnAnimationFinished) to link with other logic. 4. Real-Time Preview Optimization Debug animation parameters directly in the Inspector panel and preview effects instantly, reducing the need for frequent Play Mode testing.