28 elemental area effects: ground areas (one-shot and loop), area hits and matching buffs in 7 elements.28 hand-drawn, stylized (cartoon / anime) effects for Unity — Built-in and URP.WHAT'S INSIDE• 7 elements: fire, water, wind, lightning, ice, poison, holy• Per element: a ground area (about 6 s), a looping version, an area hit for each target and a matching buff auraUSE IT FORSkill areas, magic circles, damage zones and boss abilities.READY TO USE• Drag a prefab into the scene, or spawn it from code with one line: HunFX.Spawn(prefab, position, rotation)• HunFXController: recolor, intensity, scale, tempo and per-layer visibility, per instance• Demo scene with a capsule character: browse every effect and try the slidersHAND-MADEAll effects, textures and meshes are made by hun0fx, a game VFX artist leading an effects team on a commercial anime-style RPG.Want everything? The Stylized Combat VFX Mega Bundle has every hun0fx Unity pack plus 23 combo skills and 118 element variants (311 effects).• 28 prefabs (7 ground area, 7 ground area (loop), 7 area hit, 7 buff aura)• Unity 2022.3 LTS or newer · Built-in Render Pipeline and Universal Render Pipeline• Shuriken particle systems with hun0fx particle shaders (`SH_HunFX_*`, work in both pipelines)• Made for HDR + Bloom (threshold about 1). Without bloom, raise `intensity` a little• HunFXController: recolor, intensity, scale, tempo and per-layer visibility, per instance (added by HunFX.Spawn where a prefab has none)• `HunFX.Spawn(prefab, position, rotation, color, scale, tempo)`: one line to spawn, removed automatically when finished• Demo scene (capsule character, basic shapes): browse with ← / →, replay with Space, live sliders• No third-party assets or extra packagesArt: all effects, textures, meshes and shaders are hand-made by the publisher. No AI-generated art or images.Code: the C# scripts (HunFX, HunFXController, demo scripts) and the documentation were written with the help of an AI coding assistant and reviewed by the publisher.




