AnimPie | Animation Path Editor – Visual Keyframe Editing to edit animation directly in scene, no need to touch animation windowEdit you animation path visually in scene.A powerful tool for visualizing, editing, and managing animation paths directly in the Unity Editor.Whether you're a game developer, animator, or technical artist, this tool boosts precision and creativity when working with keyframes.Easily inspect keyframe positions, draw custom animation paths, and make fine-tuned adjustments right from a editor component – all with a clean, intuitive interface.🔧 Key Features:✅ Visual Path Representation of animated GameObjects or properties.✏️ Edit Keyframe Positions interactively through the Scene or custom window.🎯 Snapping and Tangent Controls for polished curve motion.🔍 Real-time Feedback when selecting or modifying keyframes.🔁 Supports Undo/Redo and Unity's built-in animation system.🔄 Syncs with Animation Window to reflect selected curves and keyframes.🎬 Compatible with Animator, and AnimationClip workflows.🧩 Easy API to use path points for other puposes🧪 Technical Details:🌐 Editor-Only Tool (no runtime dependencies).🧠 Built using UI Toolkit for full editor compatibility.🔧 Uses Unity Reflection to access internal AnimationWindow Live Update🧮 Calculates keyframe paths using animation clip curve.🧰 Tested with Unity 2020.3+, 2021, 2022, and 2023 LTS.💼 Cleanly namespaced under PinePie.AnimPie.📦 Package Includes:✅ Full Source Code (C#)🧪 Example Scene with pre-animated objects📘 Documentation (PDF or Markdown)🎥 Quick-start Video Guide on youtube - PinePie.🧠 Tooltips and code comments for easy extension




