15 looping, hand-drawn stylized smoke effects for Built-in and URP.15 hand-drawn, stylized (cartoon / anime) effects for Unity — Built-in and URP.WHAT'S INSIDE• 15 looping smoke effects: large clouds, medium puffs and side-drifting plumes• 14 hand-drawn smoke flipbook textures (radial and directional)• Neutral grey: recolor any instance with HunFXController or the material colorUSE IT FORAmbient smoke, chimneys, burning ruins, dust clouds after explosions, or a soft layer under your own hits and slashes.READY TO USE• Drag a prefab into the scene, or spawn it from code with one line: HunFX.Spawn(prefab, position, rotation)• HunFXController: recolor, intensity, scale, tempo and per-layer visibility, per instance• Demo scene with a capsule character: browse every effect and try the slidersHAND-MADEAll effects, textures and meshes are made by hun0fx, a game VFX artist leading an effects team on a commercial anime-style RPG.Want everything? The Stylized Combat VFX Mega Bundle has every hun0fx Unity pack plus 23 combo skills and 118 element variants (311 effects).• 15 prefabs (15 smoke)• Unity 2022.3 LTS or newer · Built-in Render Pipeline and Universal Render Pipeline• Shuriken particle systems with hun0fx particle shaders (`SH_HunFX_*`, work in both pipelines)• Made for HDR + Bloom (threshold about 1). Without bloom, raise `intensity` a little• HunFXController: recolor, intensity, scale, tempo and per-layer visibility, per instance (added by HunFX.Spawn where a prefab has none)• `HunFX.Spawn(prefab, position, rotation, color, scale, tempo)`: one line to spawn, removed automatically when finished• Demo scene (capsule character, basic shapes): browse with ← / →, replay with Space, live sliders• No third-party assets or extra packagesArt: all effects, textures, meshes and shaders are hand-made by the publisher. No AI-generated art or images.Code: the C# scripts (HunFX, HunFXController, demo scripts) and the documentation were written with the help of an AI coding assistant and reviewed by the publisher.




