
Complete model and texture optimization suite with mesh combining, material atlasing, resizing, compression, and batch processing.The Advanced Asset Optimization Toolkit is a professional-grade editor extension for accelerating asset workflows and dramatically improving runtime performance. This all-in-one tool provides an intuitive interface for optimizing textures, compressing assets, combining meshes and materials, generating atlases, and creating detailed reports – all in a few clicks.💡 Key Features:⚙️ Model Optimizer: Combine static meshes by material, reduce draw calls, and generate clean output assets.🖼️ Texture Optimizer: Resize, compress, generate mipmaps, and batch-optimize textures.🎨 Material Combiner: Automatically merge multiple materials into a single atlas for supported pipelines.🧩 Atlas Generator: Create texture atlases for albedo, normal, metallic, emission, and more.📦 Batch Processor: Optimize entire folders of assets or scenes with streamlined settings.🧾 Reports: Generate optimization summaries and visual comparisons for QA.This toolkit is modular and highly customizable, perfect for small indie teams or large production pipelines. Compatible with built-in, URP, and HDRP pipelines.Target Platform: Editor-only toolEditor Support: Compatible with all recent versions of the editor (2020+)Rendering Pipelines: Built-in, URP, HDRPFormats Supported: PNG, JPG, TGA, PSD (for textures)Batch Support: Yes – for models, textures, and foldersOutput: Combined meshes, reduced texture sizes, optimized atlases, and clean asset directoriesNo runtime dependenciesFully documented and extendable