
The Sorceress: is a fantasy game-ready asset that can be directly imported into your project. She has a lot of customizations with shaders, modularity, blendshapesThe Sorceress is part of the future of a large fantasy-medieval pack. Other fantasy classes in this area will be released.✨Key featuresGame ReadyARKit Face Blendshapes + elf ears shapeCompletely modularFully riggedEasy color changeMagic staff includedFull body includedLingerie includedInstructions for use shaders🔳Polycount (no LOD system)Fully clothedFaces 61.375| Tris 118.341 | Verts 73.974 |In lingerieFaces 62.132| Tris 119.913| Verts 73.937|NudeFaces 60.764| Tris 117.184| Verts 72.356|StaffFaces 4.582| Tris 9.154| Verts 4.745|10 Textures sets 4k: body, head, eyes, teeth, hair, eyebrows, cloth, eyelashes, staff, lingerieChange color with using palette: Skin, Eyes, Hair, Eyebrows, Cloth, Lingerie, StaffRigCharacters rigged both Humanoid/UE5 skeleton with additional bonesBlendshapes52 ARKit Face Blendshapes + elf ears shape. Can be used for live stream facial animations Live Link Face, Facial Mocap, VRchat, etcModularityThe model is completely modular, you can remove or add different parts of the character, including to optimize or avoid intersection of the body with clothing. All-parts meshes for customisation included. Body texture is censored. The uncensored texture can be requestedAnimationsThe project includes bonus idle animation. Any other animations are not included. Any Humanoid Animations from the store can be applied to this characterPhysicsPhysics is not included. You can apply physics to different parts with additional bonesTested in:• Game Animation Sample• Advanced Locomotion System• Live Link Face💎Unity project 2021.3.45f1+Render pipelines: Built-in, URP, HDRPHumanoid rig with eye, jaw and other additional bonesFor facial animations use BlendshapesPhysics is not includedThe project includes bonus idle animation. Any other animations are not included. Any Humanoid Animations from the store can be applied to this characterPlease note, this is only character assetNumber of textures ~104Texture dimensions 4096Minimum polygon count 60.764Maximum polygon count 62.132Number of meshes 5Rigging: YesAnimation count 1UV mapping: YesTypes of materials and texture maps PBR