
This package contains billboarding and scrolling shader graphs. The arrows and water both use the scrolling shader graphs.Here's what's included in this package.Billboard and Scrolling Shader Graphs (all supporting BRP, URP, and HDRP):Lit VariantsUnlit VariantsSample Materials:BillboardScript Material LitBillboardShader Material LitBillboardShader Material UnlitChoppy Scrolling Arrows LitChoppy Scrolling Arrows UnlitGrass LitSmooth Scrolling Arrows LitSmooth Scrolling Arrows UnlitTiles Corner LitTiles East & West Trim LitTiles Metallic LitTiles North & South Trim LitVertical Scrolling Arrows LitVertical Scrolling Arrows UnlitScripts:The billboard script (Billboard.cs)Sample Scenes:The sample scene showcases the URP / HDRP assetsOther:This manualThis package contains billboarding and scrolling texture shader graphs. There are also 2 water versions of the scrolling shader graphs, which add a second scrolling texture. The two textures can have different scroll direction, speed, etc. The two textures are blended together to create the final water effect.I also included a script version of the billboarding shader in case you need the collider to stay properly aligned with the geometry.