
Interface Kit is a flexible Unity asset with 20 ready-to-use UI elements, seamless integration, and built-in scripts for faster, polished interface design.Unlock the full potential of your Unity UI design with Interface Kit—the all-in-one asset for fast, efficient, and polished user interfaces. Whether you're building a game, app, or interactive experience, Interface Kit provides 20 premium, ready-to-use UI elements that make interface design easier than ever.Say goodbye to clunky, time-consuming setups. Interface Kit upgrades Unity's built-in components, offering optimized solutions for common UI elements like buttons, toggles, modals, carousels, and more. These upgraded components are streamlined for easier use, allowing you to implement complex interfaces with just a few clicks. But we don't stop there—Interface Kit introduces brand-new, essential UI elements such as breadcrumbs, ratings, counters, pagination, and key binders, designed to integrate seamlessly with Unity’s UI system.All elements are optimized for performance, ensuring smooth operation and quick loading times in your projects. With built-in extension methods and ready-to-use scripts, you can skip the technical headaches and focus on building a beautiful, user-friendly interface.Ready to speed up your development and create stunning, responsive UI elements effortlessly? Download Interface Kit now and take your Unity projects to the next level with intuitive, professional-quality UI design.Here’s a detailed explanation of each element included in Interface Kit to help you understand their functionality and how they enhance your Unity projects:ButtonThe Button element is a highly optimized version of Unity’s standard button. With ButtonHandler integrated, you can quickly assign actions like clicks using just a few lines of code. This helps you reduce the setup time and ensures responsiveness.BreadcrumbBreadcrumb navigation allows users to see the current path within your interface (e.g., Home > Settings > Audio). With SetBreadcrumb, you can easily create multi-level breadcrumbs with actions assigned to each level, enhancing the user experience in complex menus or applications.PaginationFor projects that involve multiple pages or sections (like a gallery or list), Pagination provides a straightforward way to manage page navigation. You can quickly set up multiple pages with specific actions for each, giving users an intuitive way to navigate content.Radio GroupRadio buttons let users select one option from a group of choices. Radio Group helps you easily manage a set of radio buttons, providing a cleaner way to implement selections with custom actions triggered when an option is selected.RatingThe Rating element allows users to rate items (like products, levels, or content). With customizable, interactive stars or other symbols, it’s easy to implement a rating system that both functions smoothly and looks visually appealing.Tab GroupTabs are great for grouping content into separate sections. The Tab Group element makes it easy to organize content into tabs and switch between them with a simple interface. You can define custom actions for each tab, improving content organization and accessibility.CarouselCarousels are perfect for displaying a set of items in a horizontally scrollable manner. The Carousel element allows you to set up multiple items that can be clicked or swiped through, ideal for image galleries, product listings, or feature showcases.CounterCounters are essential for tracking values like scores, inventory, or items. Counter lets you display a numeric value, with the option to format it (e.g., displaying "1000" as "1K"), and you can update it dynamically based on in-game events or user input.ComboboxThe Combobox combines a dropdown list with a text input field, allowing users to either select an option or enter custom input. This element is ideal for forms, search fields, or any interface that requires both pre-set options and user input.DropdownDropdown menus are perfect for selecting one option from a list. Dropdown allows you to easily add a list of selectable items that trigger actions when chosen, making it perfect for settings, filters, or any menu-based selection.Key BinderThe Key Binder element allows you to bind and manage specific keys on the keyboard for custom controls. You can set the key to trigger actions, giving users flexibility in configuring their controls for actions like jumping, shooting, or opening menus.Icon ToggleThe Icon Toggle lets users switch between two states (ON/OFF) with a visually intuitive icon representation. It’s perfect for implementing features like mute/unmute or dark/light mode toggles, with custom actions for each state.NotificationThe Notification element provides an easy way to display messages, alerts, or updates to users. Notifications can be dynamic, appearing based on game events or user actions, and can be customized for different styles and actions (e.g., button presses or auto-dismiss).SliderSliders allow users to select a value within a range. The Slider element can be easily customized with minimum, maximum, and current values, making it great for volume controls, settings adjustments, or any interface that needs precise user input.ToggleA Toggle is similar to a checkbox, where users can switch between two states (on/off). It’s a versatile component for settings, preferences, or actions that need a binary decision, like enabling or disabling a feature.SwitchThe Switch element is an enhanced toggle that mimics real-world switch buttons (like a light switch). It's designed to be more visually intuitive for users, with clear ON/OFF states. It's perfect for preferences or setting states where you want a more "real-world" feel.TooltipTooltips provide additional information when users hover over or click a UI element. The Tooltip element lets you easily display short descriptive messages or tips, guiding users through your interface without cluttering the screen.ModalModals are pop-up windows that require user interaction before proceeding. Modal elements help you display important information, confirmation dialogs, or input forms without disrupting the overall flow of your application.InventoryThe Inventory element is perfect for games or apps that involve item management. It helps you organize and display a collection of items, track quantities, and assign actions to each item, all with simple drag-and-drop setup.Foldout GroupThe Foldout Group is used to group UI elements in a collapsible panel, ideal for organizing settings or additional options in a compact format. Users can expand or collapse the group, making it perfect for advanced menus or multi-tiered settings.