
Help creators quickly build their own game prototypesIf you encounter any difficulties or want to learn more about us!| Discord |The environment resources in the demonstration video are not included in this package!-- IMPORTANT --The function for avatar parts in the video is not included in this packageit comes from SimpleAvatarArt assets:Character ModelsCH_Dr.Claire : Do not rely on the avatar feature; the assembled sample character is ready. (tris 3193)BaseAvatar : Basic component with only bones, suitable for SimpleAvatar and provided avatar part models to create various NPCsBaseAvatar_Meshed : Base avatar with mesh Can also be used as a character placeholder in the scene (tris 2216)ChesspieceHuman : Chess piece-shaped character placeholder, assists in rapid prototypingAvatar Part ModelsAvatarSet2 : Male character, composed of Body, Head, and LegAvatarSet4 : Female character, composed of Body, Head, and LegShaders VertexColor : Primarily used for processing vertex colors. Its main function is to pass the color information of each vertex to the surface output, allowing the model to display different colors during rendering. (Currently only supports built-in)CharacterNormal : Used for rendering characters, supporting a variety of color and sheen mixing. Its main function is to mix different color properties and input colors to generate more complex visual effects.(Currently only supports built-in)AnimationsFour movement animations :WalkSneakRunPanicRunFour idle animations :IdleIdle_LookAroundSneakIdleSneak_LookAroundArt assets:Character ModelsCH_Dr.Claire : Do not rely on the avatar feature; the assembled sample character is ready. (tris 3193)BaseAvatar : Basic component with only bones, suitable for SimpleAvatar and provided avatar part models to create various NPCsBaseAvatar_Meshed : Base avatar with mesh Can also be used as a character placeholder in the scene (tris 2216)ChesspieceHuman : Chess piece-shaped character placeholder, assists in rapid prototypingAvatar Part ModelsAvatarSet2 : Male character, composed of Body, Head, and LegAvatarSet4 : Female character, composed of Body, Head, and LegShadersVertexColor : Primarily used for processing vertex colors. Its main function is to pass the color information of each vertex to the surface output, allowing the model to display different colors during rendering.CharacterNormal : Used for rendering characters, supporting a variety of color and sheen mixing. Its main function is to mix different color properties and input colors to generate more complex visual effects.AnimationsFour movement animations :WalkSneakRunPanicRunFour idle animations :IdleIdle_LookAroundSneakIdleSneak_LookAround