
Bring characters to life with dynamic, modular hit reactions! Procedural, customizable, lightweight — perfect for any game needing responsive impact effects. No code or extra rigs needed!Breathe life into your characters with Procedural Hit Reactions – a modular, lightweight, and powerful system for dynamic, physical hit responses!No need for countless animations or complicated setups — whether you're making shooters, action RPGs, VR games, or anything in between, this asset gives you smooth, believable hit reactions with minimal effort.This system is actively updated and evolving — many more features and improvements are on the way!🌟 Key FeaturesBone-Specific Reactions: Easily attach reactions to any bone or body part — head, chest, arms, even props.Customizable Reaction Profiles: Use simple ScriptableObjects to define reaction strength, rotation, translation, blend curves, and timing.Directional Awareness: Make impacts feel real by reacting to incoming bullet vectors or contact points.Additive or Override Modes: Blend reactions into your existing Animator-driven motions — or skip animations entirely and apply procedural motion directly to Transforms.Advanced Blending Controls: Fine-tune blend-in/out speeds, simulate heavy impacts with Slow Blend Mode, or carry over previous reactions for ultra-smooth realism.Follow-Through Effects: Make connected bones (hair, weapons, gear) naturally trail behind the main impact motion.Plug-and-Play Projectile Integration: Easily add our included HitReactionTrigger script to any projectile, melee weapon, or explosion — and automatically trigger hit reactions on collision. Supports both Rigidbody-based and Transform-based projectiles!Minimal Setup, Maximum Power: No runtime rig rebuilds. No heavy Animator constraints. Just plug, configure, and react!Full Flexibility: Works with animated characters (Animator) or static objects — all handled procedurally through Transform overrides when needed.🎯 Perfect ForThird-Person ShootersFirst-Person GamesMelee Combat SystemsProjectile Impact Reactions ( Arrows, bullets etc. )VR / AR InteractionsExplosions, impacts, and environmental destructionAny project needing dynamic impact feedback💎 Why Choose Procedural Hit Reactions?✅ Ultra-lightweight and optimized for runtime performance✅ Fully modular — easy to customize or extend✅ Works alongside Unity Animator or entirely Transform-driven✅ Minimal setup time: Get up and running in minutes✅ Clean, readable full C# source code included✅ Full documentation, tutorials, and active Discord support✅ Actively updated — with even more improvements coming!🎁 BonusReady-to-go projectile and character demo scenes includedFull C# source code includedSupports Unity Animator layers (for clean blending)Free future updatesBring dynamic, believable hit reactions to your gameobjects today!Feel the impact — procedurally.✨ Links📚 Full Documentation and Tutorials💬 Join Our Discord for Support and News