
Boost your workflow with Mesh Combiner.
Merge multiple meshes by material in seconds, right from the Unity Editor. Fast, easy, and compatible with all render pipelines, without adding any components.Fully compatible with all render pipelines and designed to work seamlessly with Unity 2022.3.57f1 and newer – no matter your project setup.Mesh Combiner is a lightweight and intuitive Unity Editor extension that helps you optimize your scenes in just a few clicks, without adding any components.Whether you're building games, apps, or interactive experiences, Mesh Combiner lets you merge multiple meshes into a single object while preserving materials and submeshes, all directly from the Unity Editor.It’s perfect for boosting performance, reducing draw calls, and keeping your hierarchy clean. After combining, you can easily add a Mesh Collider if needed.FeaturesCombine multiple GameObjects into a single meshPreserves materials by grouping submeshes per materialSupports meshes with multiple submeshesOne-click execution via Tools > Mesh CombinerKeeps the original position, rotation, and scaleAutomatically saves the resulting mesh as an assetClean, editor-only script with no runtime overheadHow to UsePlace the script in an Editor folder.Select at least two GameObjects with a MeshFilter and MeshRenderer.Open the Mesh Combiner from Tools > Mesh Combiner.Confirm and let the tool handle the rest.CompatibilitySupports all render pipelines (URP, HDRP, Built-in)Compatible with Unity 2022.3.57f1 and newer