
There are an animated digit timer with a bomb models .I tested it with Unity 2020.3.10f1 , 2022.3.12ff1 , 6000.0.27f1 and it works good. Attention for users Unity 6 : * The BombTimer script is designed with the input module of the old event system so you might need change <> to BothThis animated bomb timer can be used in many games to add some visual effects and game features where the user can set the timer time or update it in the running game.Animated bomb timer uses mouse input to set the timer time (HH:MM:SS). Easy to set time, pause, start, reset. Flashing function before stopping the timer. Backlight function to make the numbers and buttons visible.There are 27 textures (png,tga,tif) from 512x512 to 4096x4096BombTimer_01: 10 meshes : 2124 trianglesBombBody_01 :22032 trianglesBombBody_02: 7840 trianglesBombLowSet_01 :388 trianglesExtra items in the demo scene:Box_01: 2 meshes : 2496 trianglesDemoRoom_01 : 32 trianglesPrefabs:BombBody_01BombBody_02BombLowSet_01BombObject_01BombTimer_01DemoRoom_01WoodBox_01LODs:LOD 0 : 24300 Triangles- 10 Sub Meshes // Batches:40 ,SetPass calls:25LOD 1 : 10108 Triangles- 3 Sub Meshes // Batches:12 ,SetPass calls:11LOD 2: 388 Triangles- 1 Sub Meshes // Batches:4 ,SetPass calls:4UV mapping: YesRigging : NoScripts:1BombTimer : one material with one custom shaderBombBody_01/_02/BombLowSet_01 : one material with Autodesk Interactive shaderButtons are animated via script